> Anyway, I always thought it would be fun to see how good of a "globe" shot
> could be obtained by an amateur imager. Maybe there's even a way to do the
> "projection onto a globe" transformation digitally. I'm not an imager, so
I
> thought I'd throw this out there as an idea.
I worked for a long time in high-end computer graphics at Alias Research. We
had a standard feature in our modeling/rendering/animation package designed
for mapping photographs of real objects onto CG Modeled geometry to make
them look real. It was called Projective Texture Maps. It could have done
this "out of the box".
If anyone has a copy of Alias PowerAnimator (and an SGI to run it on!)
kicking around, you might want to try this :-) Maya might be able to do this
by now too.
Wish I knew to try back then - pretty obvious in retrospect, really.
Pete